1. Come on then lets get a list of names down for who's got this so we can start partying up and get some private matched going. http://www.vgforums.co.uk/threads/cod-ww2-ps4-role-call.10312/
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New!! Join User Group option added. Head over the this thread to see more information and instructions on how to join - http://www.vgforums.co.uk/community/threads/join-user-group-mod.6449/

Firmware Patch Notes

Discussion in 'Fortnite' started by RobbieBrewis, Feb 21, 2018.

  1. Happy (Belated) Valentine's Day! We <3 you, whether you had a duo partner or dropped at Lonely Lodge this year.

    Valentine's day is a time for love, loot and llamas! Patch v.2.5.0 introduces a new grenade, Shrines, weapon balance and bug fixes drop into Battle Royale. Save the World introduces Spring it On!, adding a new Valentine's Questline, Lunar New Year Heroes and … Dragon Weapons!

    Impulse Grenade (Battle Royale)
    Who's there? You won't have to knock twice with this grenade.

    Shrines (Battle Royale)
    Search for treasure in new, thematic Shrines hidden across the map.


    Lunar New Year Heroes (Save the World)
    New year, new gear! Harness the power of four Lunar New Year heroes.


    Dragon Weapons (Save the World)
    Celebrate the New Year in style and fight fire with fire.


    • Enabled dynamic resolution and high quality temporal upsampling on PS4 and Xbox One.
      • Dynamic resolution gives more consistent framerate during heavy combat and increases visual fidelity when load on the GPU is lighter.
      • Full 4K Resolution now supported on Xbox One X.
    • Added a key binding for "Toggle Pickaxe" on PC.
    • PC + Mac Social Panel has been expanded to make browsing long lists of friends easier.
    • Added distinctive sound variations when starting to build with Wood/Stone/Metal.
    • Fixed multiple scenarios where connectivity errors would block login.
    • Improved XMPP connection recovery on console.
    • Optimized XMPP payloads.
    • Removed extra queries when returning from match.
    • Removed redundant store queries.
    Bug Fixes
    • Fixed a problem with empty progress bars incorrectly showing as full bars on Mac.
    • Fixed Discord game invites and rich presence information.
    Bug Fixes
    • In continued partnership with SIE, we have been able to resolve the issue that occurred for some Fortnite players in which patches took longer to download than they should. If you experience a recurrence of this issue, please reach out to Epic Customer Service and we will address appropriately.
    Battle Royale
    Weapons + Items
    • Impulse Grenade added.
      • Blue rarity.
      • Found in Treasure Chests and Supply Drops only.
    • The Scoped Assault Rifle is now perfectly accurate while scoped.
    • Scoped Assault Rifle headshot damage decreased from 250% to 200%.
    • Revolver now uses Medium ammo.
    • Crossbow drop chance decreased by 20%.
    • Minigun drop chance decreased by 12.5%.
    • Chug Jug drop chance decreased by 15%.
    • The White/Green/Blue SMG is rotating out and heading into the vault.
    • Tactical Submachine Gun
      • Magazine size increased from 30 to 35.
      • Firing rate increased from 10 to 13.
    Bug Fixes
    • Fixed Sniper Rifles occasionally not registering hits when aiming downward with high network latency.
    • Fixed an issue with projectiles failing to hit nearby players when hitting another target.
    • Fixed an issue allowing players to fire around walls with the Crossbow and Minigun if they stood very close to the edge of the wall.
    • The reload-failed messages will no longer display on weapons that do not have a clip to reload (i.e. - Minigun).
    • Removed per-bullet rounding on shotgun damage calculation.
      • Damage was rounded down to the nearest whole number for each individual pellet.
      • Instead, all projectiles will be added together before rounding.
    • Fixed an issue which caused the Minigun's barrel to continue to glow after use.
    Bug Fixes
    • Fixed an issue which prevented players from using the first weapon picked up on consoles.
    • Fixed an issue where under certain network conditions, players could be damaged by bullets passing through structures built at the last second.
      • These shots will now hit the structure instead of the player.
    • Fixed an issue which allowed shots to pass through doors right after they were closed.
    • Fixed an issue which allowed players to pick-up an extra weapon/consumable while holding a trap.
      • This issue was also caused players to drop full stacks of resources and preventing them from harvesting that resource for the rest of the match.
    • Fixed shield hit effects playing when taking falling damage.
    • Fixed supply drops hovering mid-air if the object beneath them was destroyed.
    • Fixed a possible crash that could occur while firing weapons before boarding the Battle Bus.


    Bug Fixes
    • The Soccer Stadium and other buildings should now load properly.
    • Fixed an issue which caused treasure chests to be empty in rare cases.
    • Fixed an ammo crate in Lonely Lodge that didn't spawn ammo.

    • Optimized performance of player animations to improve overall frame rate.
    • Optimized dust cloud and shield effects on low settings for better performance.
    • Eliminated various hitches caused by certain skins and items being loaded at unexpected times.
    • Character models, weapons and environment assets now utilize a Level of Detail system to improve performance.
    • Improved smoothness of level streaming by loading content on a background thread.
    • Major tweaks to FX settings, targeting Medium to Low specifications.

    • Enabled "Net Stats" option for PS4. This feature shows your ping time to Epic’s servers and overall bandwidth usage while playing.
      • This option can be found in the HUD tab under Game Settings.
    • Added an icon to the HUD that indicates which button is used to open the map.
    • Added the total elapsed time to the Matchmaking UI.
    • The ammo widget above the player's health bar now displays the count for any selected utility item.
    • The keybinding widget in the HUD no longer shows "Not Bound".
    • Added the ability to let players scale the HUD.
      • Known Issue - This does not affect the HUD when spectating after death.
    Bug Fixes
    • Fixed an issue where PS4 players were not getting credit for playing with friends.

    • [*]Improved footstep audio by adding separate above and below step sounds for Wood, Stone, and Metal materials.
      [*]Moved volume attenuation to be based off player location, rather than from the camera.
      [*]Players can now better hear their surroundings while building.
      • Lowered the audio levels of initially placing a structure.
      [*]Added new Wood, Stone and Metal sound variations when placing structures.
      [*]Added a sound that plays when the Crossbow is ready to fire again.
      [*]Lowered teammate footstep volume slightly.
      [*]Lowered the volume of the Sniper impact sound.
      [*]Lowered the volume of emote music when in the pre-game phase.
    Bug Fixes
    • Fixed an issue which prevented other players from hearing the Minigun's spin up sound.
    • Fixed some audio panning issues when equipping the Minigun.
    • Improved visual FX when moving through deep water.
    Bug Fixes
    • Fixed Royale Knight's head clipping through the back of her helmet.
    Known Issues
    • Weapon crosshairs will disappear sometimes after using a scoped weapon.
    • Weapons will sometimes appear to be loaded, but cannot be fired.
    • In rare cases, an item dropped by an eliminated player cannot be picked up by other players.
    Save the World
    Spring It On! Event

    • [*]New quests will be introduced throughout the duration of the event! Spring It On! begins with a tale of love in a storm-ridden world, with the usual Fortnite twist…
      [*]Lunar New Year Heroes added, featuring 4 new kits!
      [*]Dragon weapons added
      [*]Quest Rewards (Sneak Peak):
      • Love Trooper Jonesy, Legendary Soldier
      • Choice of three Legendary Dragon Ranged Weapon
      • New Legendary Melee Defender
      • Firecracker Tickets
      • V-Bucks
      • Spring It On! Gold
      • Awarded for completing a repeatable Quest
      [*]Firecracker Tickets can be earned by using the new Opt-In Difficulty feature (detailed below). They’ll be awarded each time you complete a mission at increased difficulty.
      • Used to purchase Spring Llamas from the Loot tab.
      [*]Updated Loot Llamas to award Firecracker Tickets for the duration of the event.
      [*]Spring Llama is available in the Loot tab and costs 1000 Firecracker Tickets to purchase.
      • Each Llama will contain a Lunar New Years Hero, or a Dragon weapon.
      [*]Each stack of 1000 Storm Event Tickets has been exchanged for Storm Llamas.
      [*]Up to 3000 Seasonal Gold will be converted 3 to 1 into Firecracker Tickets, and any additional gold beyond that is lost. Spend any additional leftover event gold before the update! Spring It On! Gold is also seasonal and will be replaced when a new season begins.
      [*]Mutant Storm and Miniboss Mission Alerts are not tied to this event. Both have returned to their lower “passive” levels of activity, and neither awards event tickets.
      • Up to 3 Mutant Storms in Stonewood, 10 in other locations. | Quota: 4 per day
      • Up to 3 Miniboss Alerts in Stonewood, 6 in other locations. | Quota: 3 per day
      [*]New, Spring it On!-themed items will appear in the store throughout the event.
      • Event store Items will appear, and remain available for purchase until the end of Spring It On!.
      • Weekly store items will only be available for the week in which they appear.
    New and Improved Universal Inventory
    *NOTE: This feature will be available on Monday, February 19 due to in-progress testing.
    • You can now prepare your inventory in the Armory before loading into the world.
      • Use the Backpack screen to equip and recycle world items.
        • EDIT: Crafting will be coming in V.3.0.0!
      • Use the Storage screen to transfer items between backpack and Storm Shield storage.
        • These screens are available in an inspect-only version when connecting to a game session.
    New Opt-In Difficulty

    • [*]A new type of BluGlo Pylon can be found throughout the world, allowing the difficulty of most mission types to be increased up to 5x.
      • Each time it’s used, the number of enemies increases significantly, giving a small bump to their health + damage output.
      [*]Each time the game's difficulty is increased, additional Seasonal Gold is awarded upon completion of the primary mission.
      [*]During the Spring It On! event, increasing the mission's difficulty at least once awards a number of Firecracker Tickets, starting at 40 tickets in lower Stonewood, and topping out at 94 tickets at the end of Twine Peaks.
    Rarity Evolution and Recycling Changes

    • [*]The costs of Rarity Evolution have been reworked. The cost to increase the rarity of a Hero now costs more Training Manuals and evolution materials (Drops of Rain, Eye of the Storm, etc) depending on the star level of the Hero.
      • A partially-complete version of this change was released early in v.2.4.2 and had higher-than-intended costs for evolving 3,4 and 5-Star Heroes. These costs have been corrected in this patch.
      [*]When 2-Star or higher Schematics, Heroes, Survivors, Survivor Leads and Defenders are recycled they will now refund all evolution materials spent evolving the item.
      • This change was made because we wanted players to be able to level up and test out new heroes, weapons, and traps without the risk of losing valuable evolution materials.
    • Introducing Lunar New Years heroes, featuring four new kits:
      • Berserker - A fearless Soldier who rushes into combat at close range with War Cry and Shockwave.
      • Thunderstrike - A Ninja who focuses on stunning nearby foes, and exploiting that state to deal increased damage.
      • Riot Control - Constructor focused on controlling the battlefield with DECOY, and wiping out packs of enemies with Plasma Pulse.
      • Flash - An elusive Outlander who uses Phase Shift to stun and escape from groups of enemies.
    • Plasma Pulse
      • Redesigned to no longer bounce when placed.
      • Rate of fire increased from 2 pulses/second at 8 pulses/second.
      • Base damage has been reduced from 80 to 14.
    • Goin' Commando's minigun is now flagged as a Ranged Weapon, causing it to benefit from Debilitating Shots and various other Soldier perks.
    • Outlander's Phase Shift will no longer interrupt most actions when activated, allowing it to be used more fluidly during combat.
    • Long Arm of The Law makes Anti Material Charge no longer stop on the first building hit.
    • In The Zone ability
      • Updated the tooltip to clarify that it requires 5 hits in a row.
      • Increased the reset timer between hits to 5 seconds from 3 seconds.
    • Hearty Strikes base heal amount decreased from 12 to 10.
    • [Rework] Firewall Perk
      • Melee attacks against the Constructor's shield trigger an energy pulse dealing Energy Damage and knocking back nearby enemies in a 0.5 tile radius (16 Second Cooldown).
    • [Rework] Firewall Tactical Bonus
      • Melee attacks against the Primary Hero's shield triggers an energy pulse dealing Energy Damage and knocking back nearby enemies in a 0.5 tile radius (48 Second Cooldown).
    • [Rework] Flak Vest Perk
      • Reduces damage taken by 60%.
        • Reduction drops by 15% each time the Soldier is hit. Regain 15% every 10 seconds if reduction is lower than 60%.
    • [Rework] Structural strike has been reworked: When Anti Material Charge hits a building it will refund some of its energy cost and have a reduced cooldown.
    • [Rework] Survivalist Perk/Tactical Bonus
      • Killing an enemy with an ability or weapon recovers 3 base health/second (scaling with Hero level and Tech) over 3 seconds. Additional kills reset the healing duration. Will not activate on full health.
    • [Rework] Soldier Support Specialist
      • ‘There Are Many Like It...’ Weapon lifespan increase reduced to 80% while War Cry is active.
      • 'There Are Many Like It...' now unlocks at level 30 (up from level 18).
      • Added ‘Practiced in Combat’ perk at level 18.
      • Removed 'Blitz' from level 30 (replaced it with 'There Are Many Like It...')
    Bug Fixes
    • Damage of Tactical Perk 'China Shop' now properly increases with Hero level.
    • Fixed an issue causing Constructor and Machinist Harper to have the Legendary stats at all rarities.
    • Fixed issue where Blitzen Base Kyle Hearty Blows did not specify that its activation required a Hardware melee weapon.
    • Updated tooltips for TEDDY and Shocktower abilities to explain that each ability adds to the max Fragment Charges capacity by 1.
    • Heartbreaker Crossbow added
      • Valentines-themed Sniper Crossbow.
      • Fires bolts that pierce through enemies and deal high damage + knockback.
      • Bolts will drop slightly as they travel through the air.
      • Consumes heavy ammo.
      • Available in the Event Store for Seasonal Gold.
    • Dragon Weapons are available:
      • Dragon’s Roar - Semi-auto rifle that fires piercing rounds that afflict enemies with fire damage.
      • Dragon’s Might - Shotgun that fires several explosive firecrackers.
      • Dragon’s Claw - Sniper rifle that fires small rockets that stick to targets and explode after a short delay.
      • Dragon’s Fury - Rocket that leaves an explosive cloud behind after impact.
      • Dragon’s Tooth - Medium sword that deals fire damage.
      • Dragon’s Fang - Heavy spear that deals fire damage.
      • These weapons feature several unique perks - find them all!
    • Weapons and Hero Perks that increase damage to 'knocked down' enemies now function while husks are in their recovery animation.
    • Reduced health, stability, and score awarded for defeating minibosses by 20%.
    • Slightly reduced the number of other enemies spawned while a Miniboss is present.
    • Drops of Rain and other evolution materials are now more heavily impacted by difficulty and mission reward chests. This causes an increase in drop quantity for everything except the lowest value chests.
    • Added Cozy Campfire Trap Schematics to Loot Llamas.
      • Also added a slot for Cozy Campfire in the Collection Book.
    • The following Quests have been moved to the Side Quests category in the Quest Journal since they are no longer Daily Quests.
      • A Little Van That Could!
      • Data Retrieval
      • Storm Chaser
    • Crafted weapons now come preloaded with exactly one clip of free ammo appropriate to the weapon (This does not consider the current hero, so the Waste Not Want Not perk does not apply to the clip size).
    Bug Fixes
    • Twine Peaks Quest Glimmer of Hope should no longer list Retrieve the Data as an objective twice. Ride the Lightning should now be listed instead.
    • Clarified the description of Life Leech Attacks Storm Zone mutation.
    • Affliction can no longer deal critical hit damage.
    • Fixed an issue where players could occasionally not level up after outpost tutorial.
    • Fixed an issue where light swords heavy attack animation was interrupted by movement.
    • Fixed players seldom being unable to collect Bluglo when near a player-made building.
    • Fixed some ammo boxes being difficult to loot.
    • New Updates featured added.
    Bug Fixes
    • Fixed a case of text overrun in the Store tab.
    • It is no longer possible to add to a partial stack in Storm Shield Storage when the item limit is already exceeded.
    • Updated the tooltip for Survivalist tactical perk to clarify that it doesn't stack with the Survivalist hero perk.
    • Fixed weapon perk lists disappearing temporarily in particular cases.
    • Fixed item level indicator not updating in certain situations.
    • Updated the Grenade Generation perk tooltip to properly list 20 instead of 30 required kills.
    • Added sounds to Dragon Daze Ninja ability.
    • New sounds for Firewall activate and recharge.
    • New sounds for Flak Vest impact and recharge.
    Known Issues
    • Event Side Quest “Things That Go Bang In The Night” appears on the Quest Map but is not available until the next phase of the Event.
    • Event Side Quest “Things That Go Bang In The Night” appears incorrectly complete in the Quest Map upon completion of the Main Event Quest “In Your Ears”.
    • Spring It On! Gold Is incorrectly named Sprint It On Gold!
    • Twitch quests are currently not giving out daily missions.
    • Crafting quest objectives must be completed in world zones.

    source epic games website


    By The Fortnite Team


    Fortnite fans,

    This weeks v3.5 Content Update introduces a powerful new weapon to Battle Royale and a new questline to explore in Save the World. 50v50 is BACK and bigger than before. Two teams, two buses, one Victory Royale.

    50v50 V2 (Battle Royale)
    Two teams will clash in the updated 50v50 Limited Time Mode. The battle begins on Thursday, April 18. Be the first to the frontline!

    Light Machine Gun (Battle Royale)
    Lock and load! This weapon’s fast rate of fire and 100 round magazine keeps squads pinned down from a distance.


    Into the Storm: Encore (Save the World)
    Venture into the storm with Lars, great treasures and dangers await. Overcome these challenges and unlock your choice of one of the new Cyberpunk Heroes.


    Neon Weapons - Mercury LMG (Save the World)
    This energy machinegun has a massive magazine containing enough firepower to annihilate an entire wave of Husks! Find it in the Event Store.


    V3.5.2 UPDATE

    • From Thursday, April 19 until Sunday, April 22 players will receive the following:
      • 2x experience when playing Battle Royale.
    • An Into the Storm Llama each day in Save the World.
      • Remember to log in to claim your Llama on each of these days to collect all four.
    • Resiliency improvements to help prevent extended downtime.
    • Fix for a high-frequency crash on Xbox One
    • Peeking is being reverted back to how it functioned prior to v3.5.
      • This should solve the issue causing players to accidentally shoot their own structures while trying to peek. More info here.
    • Gifts of appreciation to our community for your patience during our unexpected downtime on 4/12 - Part 2:
      • Battle Royale - 20 Battle Pass Stars
      • Save the World - 1600 Seasonal Gold
    • Wanting to track the top community issues? Head over to our snazzy Fortnite | Community Issues Trello board here.
    Back To Top

    • Limited Time Mode: 50V50 v2
      • Two teams of 50 fight to the finish!
        • Due to this being a “large squad” mode, Profile Stats will not be tracked. Daily & Weekly challenges will still work, with the exception of the Squad-based challenges (‘Place Top 6 in Squads’, etc.).
      • Storm & Map
        • Each team has a bus, approaching the island from opposite directions. On the map, the friendly bus has a blue outline, enemy has red.
        • Final storm circle visible on minimap at start.
        • Players have 10 minutes to loot the map as the storm closes in on the circle, then 5 minutes to fight, and another 5 minutes as the storm shrinks to the end.
        • Supply drops come in batches of 3-6, fall every two minutes, and only land in the final storm circle.
        • Added dotted line to map, which indicates the "battle lines" between the two teams. Crossing the line will make running into enemies more likely.
      • Loot
        • Farming resources increased 75% over default.
        • Increased floor loot spawn likelihood by 15%.
        • Floor Loot spawns double ammo.
        • Ammo boxes spawn triple ammo.
        • Chests spawn double ammo & consumables.
        • Supply drops spawn double ammo, and an extra consumable, resource drop and trap.
      • Bug Fixes + Mode Improvements
        • Fixed a bug that created uneven teams where one side could have more than 50 players.
        • Downed players lose health more quickly than normal (10 health per tick).
    • Light Machine Gun added.
      • Rare and Epic rarities.
      • Can be found in Floor Loot, Treasure Chests, and Vending Machines.
      • 25 / 26 damage (Rare / Epic).
      • 100 round magazine, fires Medium ammo.
      • 5 second reload time.
    Back To Top



    • Into the Storm: Encore
      • Crank up the Steel Wool and get ready to fight as Lars continues his journey into the storm.
      • Complete this new questline to unlock one of the four new Cyberpunk Heroes.
    • Mercury LMG
      • Energy assault weapon with a moderate rate of fire and large magazine size.
      • Available in the Event Store at 8pm EST on April 18.
    • Useful Useful x 1
  3. Hey Fortnite fans, I’m excited to announce that Season 4 will start off with a BANG. For starters: The comet has crashed! Many in-game locations have transformed in dramatic ways after its impact. Starting today, you can jump in and witness the aftermath while you level up your Battle Pass and earn all-new loot.

    Get in game and discover your favourite landing spot has changed or explore new locations all around the map.

    Collect comet fragments for low gravity perks
    The comet has left a scar on the island, including massive craters. Look closely – you may find glowing stones lying around. Consume them and you’ll lift off with low gravity. As you float through the air, you’ll gain an all-new vantage on the battlefield.

    Week 1 challenges detailed
    Week 1 Challenges are available starting today! Can you complete them all?

    • Deal damage with Sniper Rifles to opponents
    • Search Chests in Haunted Hills
    • Use a Port-a-Fort
    • Search F-O-R-T-N-I-T-E Letters
    • Follow the treasure map found in Tomato Town
    • Pistol Eliminations
    • Eliminate opponents in Flush Factory
    That’s just a taste of what’s in store for Season 4 of Fortnite! We’ll have more to share in the days ahead. But for now – why not dive back in?

    Source playstation blog

    Wield true power in V4.1... Starting Tuesday, May 8th, you will be able to become Thanos in the Infinity Gauntlet Limited Time Mashup. Experience Fortnite x Avengers like never before in this limited time event!

    Limited-Time Mashup: Infinity Gauntlet
    Wield the Gauntlet, Become Thanos, Claim Victory!

    Jump in, play and experience Fortnite x Avengers!

    HackSAW (Save the World)
    Even a horde of husks don’t stand a chance against HackSAW! Best used when stationary, aiming down the sights, and firing in short bursts.


    • Take down Thanos, equip the Gauntlet and claim Victory!
    • Mashup Details
      • Early in the match, a meteor will land in the storm safe zone, delivering the Infinity Gauntlet.
      • Any player who uses the Infinity Gauntlet will transform into Thanos.
      • Stats are recorded for this LTM and can be found in the Solo tab.
      • If Thanos is eliminated, the Gauntlet will fall to the ground, free for the taking. If it sits unused for too long, it will disappear until another meteor appears.
      • Last player standing will be the victor!
    • Thanos Details
      • Ability 1 - A mighty punch that knocks enemies back and destroys structures.
      • Ability 2 - Thanos flies towards the ground, hitting an area for knockback and damage.
      • Ability 3 - Harness the energy of the Power stone to fire a blast that deals damage over time.
      • Ability 4 - A super-jump that can vault Thanos over all but the largest obstructions.
      • Thanos has both shields and health. When he eliminates another player, his shields regenerate. His health never regenerates.
      • Thanos doesn't take fall damage.
      • Thanos does not build, use weapons or things like launch pads. He has no need for such petty human devices.
    • Storm + Map
      • Maximum match length is roughly 15 minutes.
      • The match will start with the storm circle already closing in over the island.
      • The storm does more damage than normal, ticking for 5% health during the first circle and 10% for the rest of the game.
    • Loot
      • Only Rare, Epic & Legendary weapons will be spawned.
      • Increased chances of treasure chests spawning from 50-70% to 80-90%.
      • Increased chances of ammo boxes spawning from 65-80% to 85-95%.
      • Floor Loot spawns nearly 100% of the time.
      • Launchpad spawn likelihood greatly increased.
      • Harvesting resources doubled.
      • Resources found in loot increased from 30 to 60.
      • Chug Jug, Port-A-Fort, Boogie Bomb, Slurp Juice, Bush, and Remote Explosives drop rate increased.
      • Regular Grenade, Shield & Bandage drop rate lowered.
    • Increased the likelihood of the final circle ending near the outer areas of the map by 25%.
      • Improve the variety of ending scenarios to outside the central region of the map.
    Bug Fixes
    • Fixed an issue that allowed Sprays to camouflage Remote Explosives, Clingers, and Damage Traps.
    • Fixed building preview not being rotatable when overlapping an existing building while using a controller.
    • Fixed soccer game effects not playing when scoring ⚽.
    • Fixed a couple of issues that caused the player camera to position itself under the water in Loot Lake.
    • Fixed the collision on the tire stacks so players will bounce when walking into them again.
    • Fixed a hole in Dusty Divot that players could get stuck in.
    • Fixed an area where players were able to hide under the terrain and damage players from below.
    • Fixed an issue that caused Turbo Building to not work properly if the player was holding down the build button before switching to build mode.
    • Fixed a chest at the prison that would be empty upon opening it.
    • You can now join the party of players that are already in a match.
      • Party members in-match will appear holographic in the lobby and will give you time and player count updates.
    • Season 4 topics added to the in-game Battle Pass FAQ.
    Bug Fixes
    • Removed the loading screen that was displayed when transitioning from the starting island to the Battle Bus.
    • Fixed the minimap briefly showing the wrong location after being eliminated.
    • Fixed an issue that caused some icons on the UI to misalign after switching in and out of build mode.
    • Lowered the volume of Hop Rocks .
    • Lowered the volume of the Valor Glider .
    Bug Fixes
    • Re-added the sound of the Supply Drop’s balloon popping when opened or when shot down.
    • Fixed an issue where the 'Allow Background Audio' setting wouldn’t save.
    Bug Fixes
    • Jump Pad health bars will now update properly when damaged.
    • Fixed an issue that made it difficult to pick up items that were dropped behind the tires in a Port-A-Fort.
    • The Port-A-Fort can no longer destroy the meteor in Dusty Divot.
    • Emotes now perform better on different characters (hands will connect, legs won't be over-extended, etc.).
    Bug Fixes
    • Updated the Banner image for Battle Pass tier 69 to now be correct image.
    • Fixed an issue that caused the Royale Flags Back Bling to stretch when previewing it in the Locker.
    • Fixed an issue causing character’s helmets to sometimes float above their heads.
    • Fixed distant characters not animating properly if they had never been rendered before.
    • Fixed characters popping between levels of detail when more than one character was around the same distance away.
    • Improved overall frame rate when many characters are visible by optimizing movement and update rates.
    • Delayed triggering the “Game Over” HUD, which caused a hitch on death.
    • Optimized Spray Paint contrails.
    • Optimized content in frontend lobby map.
    • Added more logging to get more info on hard-to-reproduce hitches.
    Bug Fixes
    • Fixed hitching caused by audio log spam.
    • Reduced backend system logging that may have impacted performance.
    • Improved async loading time during level streaming by fixing an issue where shrubbery was trying to load but had no mesh.
    Bug Fixes
    • Fixed an issue that prevented Replays from saving.
    • Temporarily disabled new autorun functionality due to some unintentional actions occurring when using it.
    Bug Fixes
    • Optimized memory on mobile to address out-of-memory crashes.
    • HackSAW is now in the Weekly Store (available Wednesday, May 9 at 8pm ET).
      • A light machine gun variant with a moderate rate of fire, mild recoil, a long reload time, and excellent ammo efficiency.
    Bug Fixes
    • Fixed an issue where ‘Shadow Stance’ was not being triggered by ‘Throwing Stars’ or ‘Dragon Slash’ damage.
    • Fixed a tooltip issue with ‘Lefty and Righty’ on the abilities tab menu.
    • ‘Dragon Slash’ should no longer consume Energy when being cancelled by switching weapons.
    Bug Fixes
    • Storm Chests and Salvage the Drone missions no longer grant an item cache.
      • These missions cannot drop functional item caches but would appear to drop one that could not be redeemed.
    Bug Fixes
    • Fixed an issue that caused players to be unable to increase Hero rarity while using controllers.
    • Fixed a spelling error in the description for Canny Valley Storm Shield Defense 10.
    • Increased the frost look of Husks which have been damaged by an ice weapon, to better differentiate them from Husks which are Ice Elemental based.
    Bug Fixes
    • Lowered the brightness of the glowing elements on Neon Glow weapons.
    • Fixed an issue that kept crosshairs of Neon Glow and VinderTech Sniper Rifles from rendering at low resolution settings.
    • Fixed an issue where water splashes caused by a Rocket Launcher faced the incorrect direction.
    Bug Fixes
    • Fixed an issue where the 'Allow Background Audio' setting wouldn’t save.
    • Useful Useful x 1

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